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Cardman

25
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A member registered Dec 14, 2023

Creator of

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SOLID game, in my top 3. Loved the combat, loved the designs of the monsters, loved the power-ups. The flower was my favourite, really satisfying to start shooting up to 5 projectiles. Could be turned into a full game and id buy it.

The attention to detail with all the different levels and characters is great!. My favourite level was definitely the second; felt like playing golf. Loved how simple the controls and premise were.

Amazing visuals, especially with it all being 3D. The combat lacks some responsiveness but i like the choice of weapons. With some love, i could see this being a nice little roguelite like Hades.

Clever! Really enjoyed this idea. Took me a bit of time to wrap my brain around switching and kept getting killed by the spikes, but was really fun. Loved it.

What an insanely unique concept! Loved it. Very hard to dodge the skull attacks hah.

Almost felt like a unique version of Clue (or Cluedo). And the art style is unique and moody! Its really cool to see such unique characters.

Bit hard to understand what to do but i adore the style. Very charming.

Funny how such a simple concept like this could be expanded into a full game. I like that theres skill need to get a good string of jumps going. Im terrible at it though, hah.

I suck at these games but still really enjoyed it. Simple to understand but still addicting to play. Music was funky and unique too!

Loved the lighting, i didnt know you could blend it so well with pixel art. You nailed to atmosphere and the gunplay is solid!

The expressive animation in the characters is so charming, and the stealth animation is hilarious. Difficult to aim the bombs but i ended up getting the hang of it. Lovely little gem.

Bloody loved this! I've seen dungeon crawlers like this before, but never taken the time to play one. Now that i've tried it, I'd definitely play an expanded version of this. Great work.

I've never felt so fulfilled punching the shit out of wood to warm myself up.

Great artstyle, i love how clean it is. At first i thought the auto-shooting would put me off, but it actually worked really well because i could focus on just dodging attacks. Great game.

Love the artstyle and switching between the druid forms. Felt like i was in a picturebook which is really unique.

I really like the idea of switching between weapons and having to go into 'reload mode', so you have to make a safe space to reload. It felt really good to line up rockets to destroy the bigger ships too, great game to relax with.

Great music and i love the visual style. Clean and neat. Great little combat system too!

Insanely complex and satisfying for the simple premise, i love it. This could be turned into a full game, and id buy it.

Monkey mode transform was hilarious; so much character and charm. Loved the music, too. On top of that, solid puzzles.

Probably my favourite entry i've played so far. I'm not great at puzzles, so i thought the difficulty was balanced really well, fun to complete and kept me wanting to see the next board. The explosion sound effects were really satisfying, too.

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Such a simple but satisfying idea! I was surprised by how many different puzzles and scenarios you could do with a concept like this. Having to jump between the red areas was probably my favourite bit of gameplay. Loved it.

Great animations and effects! Felt good to switch between weapons and have so many options that were all different

Interesting concept! The idea of switching between left and right attacks could be really fun in a full version of the game, with expanded ideas.

Really interesting idea. Using mana as a resouce in this way is unique!